IMPORTANT NOTE

Your skill tree will save even if you close out of the game. Your current run progress will not. Please use the Clear Old Data button if you wish to start from zero!



One year. Three hundred and sixty five days is all you have left. The world's best scientists predicted the explosion of the sun to happen billions of years in the future, but that has been turned on its head. You must consume enough energy from your dying sun help your civilization escape before the sun consumes it. Luckily, the recent invention of a rudimentary time machine gives you a chance to correct your mistakes. However, it has quite a hefty energy cost to operate. 

Gameplay

Become the lead engineer of Project Jormungandr on  Earth's Sun Harvesting Preservation department and make the most out of the little time you have to change the course of humanity as you know it. Research new machines to harvest energy faster while balancing the stability of the sun on the brink of a catastrophic explosion. While the stakes are high, with enough energy, you will be able to use your time machine to dive back into the past with the knowledge you've gained. This knowledge will make the future easier to navigate, and perhaps will lead you to become the savior of humanity.

Controls

Click on the sun to generate energy!

Key Features

  • Incremental style gameplay


  • Swift early game progression


  • Managing and balancing your energy generation with the stability level of the sun


  • Cross-run progression in the form of a multi-pathed skill tree


The game takes 20-30 minutes to complete, depending on how optimally you play.

This game is for UW - Madison's Game Design 2's Capstone project.

The game currently supports English.

Updated 9 days ago
Published 11 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 2.2 out of 5 stars
(5 total ratings)
AuthorDraconicalZ
GenreSimulation
Made withGodot
TagsGodot, Idle, Incremental, Indie, Management, Short

Comments

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Shame you can't save the sun, feels like you could get ahead of it's growth and cap it's rate out so that it stops

(+1)

i feel like the hint is that your timey whimey exploitation of the sun to escape the sun is what caused the sun to blow up. goddamn timeloops. other than my wrist now aching, good game :D

(+1)

A good concept. I look forward to playing it on my computer.

Although the game is listed as compatible with phone browsers, the prestige/unlock tree exceeds the screen size with no phone friendly scrolling option, so it's not really phone browser compatible.

(1 edit)

Thanks for the comment. Kind of an oversight, thought that the buttons would work fine and forgot about that part!

#edit: It is fixed now